AI Insights · Timothy · April 2025
Top Boxing Games Performance in Norway Q1 2025
Explore the performance trends of the top five boxing games on a unified platform in Norway during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, the top five boxing games in Norway on a unified platform showed varied performance metrics, according to data from Sensor Tower.
I, The One - Fighting Games by Azur Interactive Games Limited saw a notable revenue peak at approximately $56 in late March. Weekly downloads experienced a decline from 311 at the year's start to about 140 by the end of March, while weekly active users decreased from 807 to 377 over the quarter.
Arm Wrestling Master from GOODROID, Inc. maintained a steady download rate, peaking at 170 in mid-March. The game also saw a rise in active users, reaching over 1K towards the end of the quarter.
Real Boxing 2 by Vivid Games S.A. exhibited a stable revenue trend, closing the quarter with $63. Downloads remained consistent, with a slight decline towards the quarter's end. Active users saw a gradual decrease, ending at 79.
The game Boss Fight. by BoomBit, Inc. showed an impressive growth in active users, surpassing 1K by March. Downloads spiked in February, reaching 116 before tapering off.
Finally, Block Fighter: Boxing Battle from KAYAC Inc. maintained a consistent download pattern, with a slight dip towards the end of the quarter. Active users remained stable throughout the period, averaging around 700.
These insights reflect the competitive landscape of boxing games in Norway, with further details available on Sensor Tower.